A Sitch in Time
Help this spy girl stop the museum robbers, her mission takes her as far out as the Australian outback. Avoid contact with obstacles and enemies or Kim will lose energy. If her energy bar turns out, she will lose a life. Complete each level in the given a
A Sitch in Time 2
It's Kim Possible's first day at pre school and her Pre-K villains are out to cruch her her spirit.